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  • blog.maxindelicato.com: Alternative Memcache Usage: A Hig...

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  • blog.maxindelicato.com: Scalability Strategies Primer: Da...

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  • play/type blog. starling and asynchrous tasks in ruby on ...

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  • Partitioning vs. Federation vs. Sharding - Esoteric Curio

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  • Partition (database)

    A partition is a division of a logical database or its constituting elements into distinct independent parts. Database partitioning is normally done for manageability, performance or availability reasons.

    A popular and favourable application of partitioning is in a distributed database management system. Each partition may be spread over multiple nodes, and users at the node can perform local transactions on the partition. This increases performance for sites that have regular transactions involving certain views of data, whilst maintaining availability and security.

    The partitioning can be done by either building separate smaller databases (each with its own tables, indices, and transaction logs), or by splitting selected elements, for example just one table.

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  • For rent: Reversible Destiny Lofts (w/ video) ::: Pink Te...

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  • Inhabitat » SOM’s Stunning Cathedral of Christ the Light

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  • Redo The Web » Designing a CMS Architecture

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  • oobject » Top 15 modernist gas stations

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  • sub-studio design blog: Next Generation House - Sou Fujim...

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  • New York WTF: It's unique and a clever design that using ...

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  • Rich People Rooftops NYC - a set on Flickr

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  • Neatorama » Blog Archive » Gargantuan Scale Model of Sh...

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  • Massiv - Massively Multiplayer Online Game Middleware - A...

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  • Main Page - Solipsis

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  • S.F.'s public (and not-so-public) open spaces

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  • Jan Vormann - Dispatchwork

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  • Home Decor for Absolute Geeks

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  • 10 Clever Architectural Creations Using Cargo Containers:...

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  • Small Memory Software

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  • C O M P L E T T . N L garbage architecture listens to fou...

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  • Architects Rule! : What Every Programmer Should Know Abou...

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  • Ctrl-Shift-B: Interactive Application Architecture Patterns

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    • Von Neumann architecture

      The von Neumann architecture is a design model for a stored-program digital computer that uses a processing unit and a single separate storage structure to hold both instructions and data. It is named after the mathematician and early computer scientist John von Neumann. Such computers implement a universal Turing machine and have a sequential architecture.

      A stored-program digital computer is one that keeps its programmed instructions, as well as its data, in read-write, random access memory (RAM). Stored-program computers were an advancement over the program-controlled computers of the 1940s, such as the Colossus and the ENIAC, which were programmed by setting switches and inserting patch leads to route data and to control signals between various functional units. In the vast majority of modern computers, the same memory is used for both data and program instructions.

      The terms "von Neumann architecture" and "stored-program computer" are generally used interchangeably, and that usage is followed in this article. In contrast, the Harvard architecture stores a program in a modifiable form, but without using the same physical storage or format for general data.

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      • Modular Architectures with Ruby

        Any reasonably complex end-user application is going to require some sort of customization and enhancement for effective deployment. This article shows one way to create a modular architecture as a way of leaving the door open for advanced users or consul

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        •  design
        •  modular
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