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  • Fast Scrolling in Tweetie with UITableView

    tags
    •  iphone
    •  programming
    •  cocoa
  • Apple - Support - Discussions - Using a UITableViewCell f...

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    •  iphone
    •  xcode
    •  objective-c
    •  cocoa
  • iPhone » UITableViewCell and XIB / NIB

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    •  iphone
    •  cocoa
    •  objective-c
    •  xcode
  • Is it possible to design NSCell subclasses in Interface B...

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    •  iphone
    •  cocoa
    •  objective-c
    •  xcode
  • Pragmatic Forums | UITableViewCell

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    •  iphone
    •  cocoa
    •  objective-c
    •  xcode
  • Custom UITableViewCell - iPhone Dev SDK Forum

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    •  iphone
    •  development
    •  xcode
    •  cocoa
    •  objective-c
  • Caged's gitnub at master — GitHub

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    •  cocoa
  • [Rubycocoa-devel 906] dynamically xcode rake tasks

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    •  build
    •  ruby
    •  rake
    •  xcode
  • The Omni Mouth » Using frameworks in iPhone applications

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    •  iphone
    •  cocoa
    •  development
    •  programming
  • Matt Legend Gemmell – Favorites UI design

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    •  iphone
    •  cocoa
  • CS193P - Cocoa Programming | Announcements

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    •  iphone
    •  cocoa
  • Harish Mallipeddi's Blog - Building a REST API for your i...

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    •  cocoa
    •  python
  • Technical Note TN2059: Using collection classes safely wi...

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    •  cocoa
    •  programming
  • http://cocoadev.com/forums/comments.php?DiscussionID=5&page=1#Item_3
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    •  cocoa
    •  programming
  • CocoaDev Forums - Can you use NSOperation as a Network Th...

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    •  cocoa
    •  programming
  • Threaded NSURL authenticated connections with NSThread an...

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    •  cocoa
    •  programming
  • redflag - Google Code

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    •  software
    •  cocoa
    •  programming
    •  del.icio.us
  • Bagelturf - Leopard: NSOperation and NSOperationQueue Exa...

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    •  cocoa
    •  programming
  • Official Google Mac Blog: @synchronized swimming

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    •  cocoa
    •  programming
  • Cocoa Is My Girlfriend » Cocoa Tutorial: NSOperation and...

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    •  cocoa
    •  programming
  • Cocoa Samurai: A Guide to Threading on Leopard

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    •  cocoa
    •  programming
  • Matt Legend Gemmell – Get rid of your code with Leopard

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    •  cocoa
    •  programming
  • Apple - Support - Discussions - TableView images refresh ...

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    •  cocoa
    •  programming
  • Managing Concurrency with NSOperation

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    •  cocoa
    •  programming
    •  article
  • http://forums.macrumors.com/showthread.php?t=571887&highlight=nsoperation
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    •  cocoa
    •  programming
  • Loading remote images for UITableViewCell - Mac Forums

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    •  cocoa
    •  programming
  • NSOperationSample

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    •  cocoa
    •  programming
    •  howto
  • Borkware Miniblog

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    •  cocoa
    •  programming
    •  blog
  • The Ultimate List of RubyCocoa Tutorials, Tips and Tools

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    •  ruby
    •  cocoa
    •  programming
  • RubyCocoa Shininess in Leopard

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    •  ruby
    •  cocoa
  • Pierlis - Having Rails & Cocoa play together

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    •  ruby
    •  cocoa
    •  quartz
    •  programming
  • Introduction to RubyCocoa

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    •  ruby
    •  cocoa
    •  quartz
    •  programming
  • Quartz Composer 3D Carousel (and loading images within an...

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    •  cocoa
    •  quartz
    •  programming
  • Fun With Quartz Composer

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    •  cocoa
    •  programming
  • bbum’s weblog-o-mat » Blog Archive » Quartz Composer ...

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    •  cocoa
    •  python
    •  programming
  • HOW-TO: Make a customized RSS screensaver in Tiger - Enga...

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    •  cocoa
    •  programming
  • a glob of nerdishness » Playing with Mail and Leopard’...

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    •  cocoa
    •  programming
  • Cocoa Is My Girlfriend » Cocoa Touch Tutorial: iPhone Ap...

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    •  iphone
    •  development
    •  article
  • MacRabbit - Espresso

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    •  cocoa
  • CocoaDev: CoreAudio

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    •  cocoa
    •  programming
  • [Time code];

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    •  cocoa
    •  programming
  • iPhone Development Blog

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    •  iphone
    •  programming
    •  cocoa
  • CocoaDev: CIImageProviderUsingTiles

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    •  cocoa
    •  programming
  • De'Compile's Blog: Converting From CoreGraphics to iPhone...

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    •  cocoa
    •  programming
  • Cocoabuilder - (spiderlama) Quickest Drawing Method

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    •  cocoa
    •  programming
  • The Life and Times…

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    •  cocoa
    •  programming
    •  blog
  • Cocoa for Scientists (XXIV): Core Animation First Steps |...

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    •  cocoa
    •  programming
    •  howto
  • Red Peanuts' blog

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    •  cocoa
    •  programming
    •  blog
  • toxicsoftware.com

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    •  cocoa
    •  programming
    •  blog
  • Parmanoir

    tags
    •  cocoa
    •  programming
    •  blog
  • PrEV | CATiledLayer Example

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    •  cocoa
    •  programming
    •  howto
  • Dudney Aggregator

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    •  cocoa
    •  programming
    •  blog
  • New clear Objective-C

    tags
    •  cocoa
    •  programming
    •  blog
  • more brain > blog.html: Using Xcode with Git

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    •  git
    •  cocoa
    •  xcode
  • mobilesandbox - Google Code

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    •  iphone
    •  programming
    •  cocoa
  • Cocoa Dev Central: Getting Started With Portable Distribu...

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    •  cocoa
    •  programming
  • Distributed Objects Programming Topics: Introduction to D...

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    •  cocoa
    •  programming
  • arbi.trario.us » Cocoa Distributed Objects "bycopy" Woes

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    •  cocoa
    •  programming
  • Portable Distributed Objects

    Portable Distributed Objects, or PDO, is a programming API for creating object-oriented code that can be executed remotely on a network of computers. It was created by NeXT Computer, Inc. using their OpenStep system, whose use of Objective-C made the package very easy to write. It was characterized by its very light weight and high speed in comparison to similar systems such as CORBA.

    Versions of PDO were available for Solaris, HP-UX and all versions of the OPENSTEP system. A version that worked with Microsoft OLE was also available called D'OLE,[1] allowing distributed code written using PDO on any platform to be presented on Microsoft systems as if they were local OLE objects.

    PDO was one of a number of distributed object systems created in the early 1990s, a design model where "front end" applications on GUI-based microcomputers would call code running on mainframe and minicomputers for their processing and data storage. Microsoft was evolving OLE into the Component Object Model (COM) and a similar distributed version called DCOM,[citation needed] IBM had their System Object Model (SOM/DSOM), Sun Microsystems was promoting their Distributed Objects Everywhere, and there were a host of smaller players as well. With the exception of the limited functionality in COM,[citation needed] most of these systems were extremely heavyweight, tended to be very large and slow, and often were very difficult to use.

    tags
    •  cocoa
    •  programming
  • The World's Simplest Distributed Objects Example

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    •  cocoa
    •  programming
  • Cocoa Distributed Objects Help With Simple Problem - Mac ...

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    •  cocoa
    •  programming
  • Cocoa 101: Object-Oriented Programming for the Masses - P...

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    •  cocoa
    •  programming
  • thebends.org | allen | iphone

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    •  cocoa
    •  programming
  • Picking Images with the iPhone SDK UIImagePickerControlle...

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    •  cocoa
  • Very simple rules for memory management in Cocoa

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    •  cocoa
  • Barcode scanner

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    •  cocoa
    •  barcode
  • Cocoa Game Lab: About

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    •  cocoa
    •  game
    •  programming
  • GeekGameBoard

    tags
    •  cocoa
    •  programming
    •  game
  • gameworks - Google Code

    tags
    •  cocoa
    •  game
    •  framework
  • MacDevCenter.com -- Building a Game Engine with Cocoa

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    •  cocoa
    •  programming
    •  game
    •  article
  • MacDevCenter.com -- Building a Game Engine with Cocoa

    tags
    •  cocoa
    •  programming
    •  game
    •  howto
  • Make Mac Games | The Adventure

    tags
    •  cocoa
    •  programming
  • XcodeでOpenCV開発 - MineAPの(開発)日記

    tags
    •  cocoa
    •  osx
    •  programming
  • Bowled Over by RubyCocoa

    tags
    •  ruby
    •  cocoa
    •  development
    •  tutorial
  • Chris Hanson

    tags
    •  cocoa
    •  developer
    •  olpc
    •  blog
  • CocoaDev: ApplicationLinkingIssues

    tags
    •  cocoa
    •  programming
    •  framework
    •  howto
    •  article
  • Building a Universal Binary Framework from Open Source

    tags
    •  cocoa
    •  programming
    •  framework
    •  howto
    •  article
  • Cocoa Fundamentals Guide: Using a Cocoa Framework

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    •  cocoa
    •  programming
    •  framework
    •  howto
    •  article
  • Framework Programming Guide: Creating a Framework

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    •  cocoa
    •  programming
    •  framework
    •  howto
    •  article
  • CocoaDev: SubFrameworksInXCode

    tags
    •  cocoa
    •  programming
    •  framework
    •  howto
    •  article
  • Tutorial: Building Configure/Make Projects in Xcode | Mac...

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    •  cocoa
    •  programming
  • furbo.org · So you’re going to write an iPhone app…

    tags
    •  cocoa
    •  iphone
    •  programming
    •  article
  • GNUstep News: mySTEP vs iPhone SDK

    tags
    •  interesting
    •  gnustep
    •  nextstep
    •  cocoa
    •  programming
    •  article
  • MacResearch | Online Community and Resource for Mac OS X ...

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    •  cocoa
    •  programming
    •  blog
  • furbo.org

    tags
    •  cocoa
    •  programming
    •  blog
  • Simpleshade

    tags
    •  cocoa
    •  programming
    •  blog
  • CocoaDev: WindowShade

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    •  cocoa
    •  programming
    •  article
  • Nicholas Riley: Software

    tags
    •  interesting
    •  cocoa
    •  programming
  • ericasadun.com

    tags
    •  cocoa
    •  blog
    •  iphone
  • Getting Started with Cocoa: a Friendlier Approach

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    • Is that an HTTP server in your Cocoa application or are y...

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      • MacDevCenter.com -- How to Write a Cocoa Web Server

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        • Your first few days on RubyCocoa at Meta | ateM

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          • Ruby Rocks | RubyCocoa Resources

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            • Cocoa Dev Central: Learn Cocoa II

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              • Cocoa Blogs

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                • Mastering Cocoa with Ruby | RubyCocoa Resources

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                  • CocoaLab

                    tags
                    •  tutorial
                  • Working With Bluetooth Devices: Bluetooth on Mac OS X

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                    •  bluetooth
                    •  cocoa
                  • Cocoa Dev Central

                    tags
                    •  programming
                    •  developer
                    •  tutorial
                  • Understanding Xcode Projects

                    tags
                    •  tutorial
                    •  developer
                    •  xcode
                    •  programming
                    •  cocoa
                  • Objective-C Beginner's Guide

                    This tutorial assumes you have some basic C knowledge, including C data types, what a function is, what a return value is, knowledge of pointers and basic memory management in C. If you haven't gotten this far, I highly suggest you pick up K and R's book,

                    tags
                    •  objective-c
                    •  programming
                    •  cocoa
                    •  tutorial
                  • Learn about cocoa