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  • VixML | This way to iPhone awesomeness.

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    •  iphone
    •  development
  • iPhone Development: gluLookAt()

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    •  opengl
    •  iphone
  • CloudKit - An Open Web JSON Appliance

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    •  ruby
    •  api
    •  development
    •  framework
  • 10 tips for releasing your Facebook application, and maxi...

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    •  development
  • Resources on How to Write a Facebook Application | Market...

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    •  development
  • Paint.NET » Blog Archive » A fluent approach to C# para...

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    •  development
    •  c#
  • Atom (standard)

    The name Atom applies to a pair of related standards. The Atom Syndication Format is an XML language used for web feeds, while the Atom Publishing Protocol (AtomPub or APP) is a simple HTTP-based protocol for creating and updating web resources.

    Web feeds allow software programs to check for updates published on a web site. To provide a web feed, a site owner may use specialized software (such as a content management system) that publishes a list (or "feed") of recent articles or content in a standardized, machine-readable format. The feed can then be downloaded by web sites that syndicate content from the feed, or by feed reader programs that allow Internet users to subscribe to feeds and view their content.

    A feed contains entries, which may be headlines, full-text articles, excerpts, summaries, and/or links to content on a web site, along with various metadata.

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    •  programming
    •  development
    •  API
    •  web2.0
  • A web-focused Git workflow

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    •  git
    •  development
  • iPhone Development: SQLite Persistent Objects

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    •  iphone
    •  sqlite
  • iPhone Development: OpenGL Postings

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    •  iphone
    •  3d
    •  programming
  • iPhone Development: Surface Normals in OpenGL

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    •  3d
    •  iphone
    •  development
  • iPhone Development: The Start of a WaveFront OBJ File Loa...

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    •  iphone
    •  3d
    •  programming
    •  opengl
    •  blender
  • Ogle Earth: The state of 3D on the iPhone

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • iPhone gets 3D engine middleware » VentureBeat

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    •  iphone
    •  3d
    •  game
    •  development
  • Gamasutra - Unity 3D Engine To Support iPhone

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    •  iphone
    •  3d
    •  game
    •  development
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    •  iphone
    •  3d
    •  game
    •  development
    •  video
  • Open-Source 3D Game Engine for Apple iPhone | Linuxlookup

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    •  iphone
    •  3d
    •  game
    •  development
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    •  iphone
    •  3d
    •  game
    •  development
  • Is there any 3d engine or library in OpenGL ES 1.1 for iP...

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • Open-Source 3D Game Engine Coming To Apple's iPhone - Mac...

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    •  iphone
    •  3d
    •  game
    •  development
  • SIO2 Game engine for iPhone uses Blender at BlenderNation

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    •  iphone
    •  3d
    •  engine
    •  game
    •  development
  • Another reason to use Blender: SIO2, Free Open Source 3D ...

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    •  iphone
    •  3d
    •  game
    •  programming
    •  development
    •  article
  • Oolong Engine

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    •  iphone
    •  3d
    •  game
    •  development
    •  framework
    •  engine
  • Game Engine For iPhone To Be Open Source | iPhone Alley

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • Diary of a Graphics Programmer: Porting an Open-Source En...

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
    •  howto
  • Open-Source 3D Game Engine Coming To Apple's iPhone - Ins...

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • Category: Source Code

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    •  3d
    •  game
    •  development
    •  article
  • Technorati: Discussion about “Torque Game Engine comes ...

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • Xiotex Studios » iPhone game engine

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    •  iphone
    •  3d
    •  game
    •  development
    •  framework
  • How to develop 3D games to the iPhone? - CIOL News Reports

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • iPhone 3D Tools on Vimeo

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    •  iphone
    •  3d
    •  game
    •  development
    •  video
  • 3D game engine on Iphone | Gizmozo Blog

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • Iphone development? 3D Engines? - Polycount

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
  • Projects tagged ‘3dengine’ and ‘graphics’ - Ohloh

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    •  3d
    •  game
    •  development
  • Analysis: Another reason to use Blender: SIO2, Free Open ...

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    •  iphone
    •  3d
    •  game
    •  development
    •  framework
    •  article
  • Klimt - the Open Source 3D Graphics Library for Mobile De...

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    •  iphone
    •  3d
    •  game
    •  development
    •  framework
    •  gpl
  • First Iphone Game rendered in OpenGL ES

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    •  iphone
    •  3d
    •  game
    •  development
    •  article
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    •  iphone
    •  game
    •  development
    •  video
    •  2d
  • http://www.iphonedevcentral.org/tutorials.php?page=ViewTutorial&id=50&uid=57348970
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    •  iphone
    •  development
    •  audio
  • Dr Nic » My RubyGems development tools and workflow

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    •  ruby
    •  howto
    •  rubygems
  • Custom UITableViewCell - iPhone Dev SDK Forum

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    •  iphone
    •  development
    •  xcode
    •  cocoa
    •  objective-c
  • Why Git is Better Than X

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    •  software
    •  development
  • Develop a Social Media Website With These 10 Code Techniq...

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    •  development
  • Stefano’s Linotype » Blog Archive » Why Programmers S...

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    •  css
    •  development
  • The Manager FAQ

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    •  development
  • LAMPProject: PLT redirection through shared object inject...

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    •  development
  • wincent.com: Setting up a nightly build system

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    •  xcode
    •  build
    •  development
  • Preparing an iPhone Application for Submission to the App...

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    •  iphone
    •  development
  • https://dev.mobileread.com/svn/webkitbrowser/trunk/WebKit...

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    •  git
    •  xcode
    •  perl
    •  build
    •  development
  • The Omni Mouth » Using frameworks in iPhone applications

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    •  iphone
    •  cocoa
    •  development
    •  programming
  • hudson: an extensible continuous integration engine

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    •  software
    •  development
  • Buildbot - Trac

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    •  software
    •  development
  • 5 Questions With Rock Star iPhone Developer: Shane Vitarana

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    •  iphone
    •  development
  • Rhonabwy » iphone

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    •  iphone
    •  development
    •  blog
  • Database Sharding

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    •  database
    •  development
  • Scale Cheaply - Sharding - Karl Seguin

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    •  development
  • Hacker News | Ask HN: What is your database sharding stra...

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    •  development
  • Introducing DataFabric

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    •  development
  • An Unorthodox Approach to Database Design : The Coming of...

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    •  development
  • Partition (database)

    A partition is a division of a logical database or its constituting elements into distinct independent parts. Database partitioning is normally done for manageability, performance or availability reasons.

    A popular and favourable application of partitioning is in a distributed database management system. Each partition may be spread over multiple nodes, and users at the node can perform local transactions on the partition. This increases performance for sites that have regular transactions involving certain views of data, whilst maintaining availability and security.

    The partitioning can be done by either building separate smaller databases (each with its own tables, indices, and transaction logs), or by splitting selected elements, for example just one table.

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    •  development
    •  architecture
  • Database sharding and Rails - Stack Overflow

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    •  development
  • Mac Samurai

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    •  software
    •  development
    •  blog
  • Amazon Web Services Family Expands with SimpleDB - ReadWr...

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    •  programming
    •  development
    •  amazon
  • FlashApe » Blog Archive » createElement and events, and...

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    •  development
  • http://discussions.apple.com/thread.jspa?threadID=1724398&tstart=0
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    •  iphone
    •  development
  • Cocoa Is My Girlfriend » Cocoa Touch Tutorial: iPhone Ap...

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    •  iphone
    •  development
    •  article
  • justaddwater.dk | Affordance of Autocomplete Text Fields

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    •  programming
    •  development
    •  article
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    •  bookmarklets
    •  development
  • Code: Flickr Developer Blog » Location, keeping it real ...

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    •  development
    •  geotagging
    •  geocoding
  • Title

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    •  iphone
    •  software
    •  development
  • Term sheet

    A term sheet is a bullet-point document outlining the material terms and conditions of a business agreement. After a Term Sheet has been "executed", it guides legal counsel in the preparation of a proposed "final agreement". It then guides, but is not necessarily binding, as the signatories negotiate, usually with legal counsel, the final terms of their agreement.

    Term sheets are very similar to "letters of intent" (LOI) in that they are both preliminary, mostly non-binding documents meant to record two or more parties' intentions to enter into a future agreement based on specified (but incomplete or preliminary) terms. The difference between the two is slight and mostly a matter of style: an LOI is typically written in letter form and focuses on the parties intentions; a term sheet skips most of the formalities and lists deal terms in bullet-point or similar format. There is an implication that an LOI only refers to the final form. A term sheet may be a proposal, not an agreed-to document.

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    •  business
    •  development
  • Instant Badger: The Perennial RSS Authentication Dilemma

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    •  rss
    •  development
    •  article
  • Cowboy coding

    Cowboy Coding is a term used to describe software development where the developers have autonomy over the development process. This includes control of the project's schedule, algorithms, tools, and coding style.

    A Cowboy Coder can be a lone developer or part of a group of developers with either no external management or management that controls only non-development aspects of the project, such as its nature, scope, and feature set. (The "what", but not the "how").

    Cowboy Coding can have positive or negative connotations, depending on one's opinions on the role of management and formal process in software development; "Cowboy Coding" is often used as a pejorative term by supporters of software development methodologies, such as Agile.

    how I roll

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    •  productivity
    •  development
    •  agile
    •  methodology
  • Smarticus — 10 things you could be doing to your code r...

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    •  ruby
    •  development
  • Atmosphir - Free Video Game / Creation Tool for Mac and PC

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    •  game
    •  development
    •  free
  • ipod/iphone scientific development | MacResearch

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    •  iphone
    •  hardware
    •  objective-c
  • Hand Picked iPhone Application Development Resources | iP...

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    •  iphone
    •  development
  • Dominiek.com | iPhone-App Development for Web Hackers

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    •  iphone
    •  programming
    •  objective-c
    •  javascript
  • DevMaster.net - Writing Low-Pain Massively Scalable Multi...

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    •  architecture
    •  development
    •  programming
    •  game
    •  howto
  • the DAEDALUS PROJECT: MMORPG Research, Cyberculture, MMOR...

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    •  development
    •  game
    •  blog
  • +++ RuTH's RuTHLEss HoMEpAGE - Polygonesia +++

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    •  development
  • Codebase | Welcome

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    •  development
    •  management
    •  programming
  • prog21: Want to Write a Compiler? Just Read These Two Pap...

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    •  development
    •  programming
    •  reference
  • 100 Vim commands every programmer should know

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    •  programming
    •  vim
  • Programmer Competency Matrix

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    •  development
    •  career
  • The Website Is Down

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    •  funny
    •  geek
    •  humor
    •  video
    •  development
  • WebAIM: Creating Accessible Forms - Accessible Form Controls

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    •  development
    •  reference
  • OO C is passable

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    •  c
    •  development
    •  language
  • Surfin’ Safari - Blog Archive » Announcing SquirrelFish

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    •  code
    •  development
    •  osx
  • 30 Useful PHP Classes and Components « PHP::Impact ( [str Blog] )

    Simplicity and extensibility are the main reasons why PHP became the favourite dynamic language of the Web. In the last decade, PHP has developed from a niche language for adding dynamic functionality to small websites to a powerful tool making strong inroads into large-scale Web systems.

    Below I present 30 useful PHP classes and components that you can use to test, develop, debug and deploy your PHP applications. Let me know if I missed anything or if you have something to add.

    Database

    Creole

    Creole is a database abstraction layer for PHP5. It abstracts PHP’s native db-specific API to create more portable code while also providing developers with a clean fully object-oriented interface based loosely on the API for Java’s JDBC. Creole was originally created as a sub-project of Propel to meet specific needs that none of the available abstraction la ...

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    •  blog
    •  php
    •  development
  • Balloon. (Scripty postcards.)

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    •  code
    •  ruby
    •  development
  • Reactor pattern

    The reactor design pattern is a concurrent programming pattern for handling service requests delivered concurrently to a service handler by one or more inputs. The service handler then demultiplexes the incoming requests and dispatches them synchronously to the associated request handlers.

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    •  design
    •  development
    •  programming
  • 30 Websites to follow if you’re into Web Development | ...

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    •  article
  • Software Creation Mystery » The Secret of Building Effec...

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    •  development
    •  design
    •  article
  • Eventful - API and Services

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    •  api
    •  development
    •  idea
  • thoughtbot: Shoulda testing plugin

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    •  ruby
    •  development
  • Scrum (development)

    Scrum is an iterative incremental process of software development commonly used with agile software development. Despite the fact that "Scrum" is not an acronym, some companies implementing the process have been known to adhere to an all capital letter expression of the word, i.e. SCRUM. This may be due to one of Ken Schwaber's early papers capitalizing SCRUM in the title.[1]

    Although Scrum was intended to be for management of software development projects, it can be used in running software maintenance teams, or as a program management approach.

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    •  agile
    •  development
  • Bloog

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    •  development
  • Obsessing

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    •  animation
    •  coding
    •  javascript
    •  processing
    •  development
  • Click On Tyler

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    •  development
    •  blog
  • Create your own language on the DLR

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    •  development
    •  programming
  • Bowled Over by RubyCocoa

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    •  ruby
    •  cocoa
    •  development
    •  tutorial
  • Adam Petersen - Software Development Pages

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    •  development
    •  article
  • Small Memory Software

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    •  architecture
    •  book
    •  software
    •  development
  • Erik Engbrecht's Blog: Multiprocess versus Multithreaded...

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    •  development
    •  article
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    •  coding
    •  design
    •  css
    •  development
    •  funny
    •  humor
    •  search
    •  seo
    •  standards
    •  video
    •  webdesign
  • How to successfully launch a social networking development platform. « You’ve gotta be kidding me

    I decided to jot down some observations and thoughts on launching successful social networking development platforms… like the one facebook launched at f8, Bebo’s clone of facebook’s, or the one MySpace will be launching, etc.  This is a list of some observations of what facebook (and Bebo) did well pre-, at, and post-launch.

    1. Create a feeling of technological openness. Top-notch developers love to know the ins and outs early - seeing the early bugs, unfinished features, etc. Visiting and engaging the CTOs of pre-launch partner companies will create instant camaraderie between the platform development team and the developer community.

    2. Treat developers equally, but leverage the best ones by letting them closer in. After launch, quickly giving the technically superior developers direct access to members of the platform team (via a special email address and IM), will allow them to report and help debug real-time performance problems, and further ...

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    • Alterscapes | Connectors!

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      • Gaffer on Games » Ruby for Game Development

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        • Paul’s Pontifications » Blog Archive » The Google Dev...

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          • Plugins - acts_as_locatable - Agile Web Development

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            • Ruby on Rails Plugins - Agile Web Development

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              • OSD:Linux-development-environment-setup-notes - The Neuro...

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                • Classic Mistakes Enumerated

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                  •  development
                  •  management
                • Scoping Projects : D. Keith Robinson's Asterisk

                  how best to scope and budget our projects.

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                  •  business
                  •  development
                • The New Methodology

                  In the past few years there's been a blossoming of a new style of software methodology - referred to as agile methods. Alternatively characterized as an antidote to bureaucracy or a license to hack they've stirred up interest all over the software landsc

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                  •  programming
                  •  development
                  •  software
                  •  agile
                • Particletree · 4 Layers of Separation

                  Thanks to a lot of progressive education, web developers are starting to regularly practice three layers of separation (structural, presentational, and behavioral) in their projects and applications. Loosely assigned, XHTML builds the structure, CSS defin

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                  •  ajax
                  •  programming
                  •  development
                  •  css
                  •  javascript
                • Learn about development